本帖最后由 wsjxwj 于 2011-12-15 11:06 编辑
LZ在标记这块错了,标记没做好,后面的全部不会生效的 下面是我一个标记游戏的范例,希望可以帮助到LZ
#标记游戏包
add action=mark-connection chain=prerouting comment=
"CCDAD1B6D3CECFB7" disabled=no dst-port=
5692,7101-7103,28012,2349,8586,10001-10070,28008,31414,6299,5130
new-connection-mark=Games_Conn passthrough=no protocol=tcp
add action=mark-connection chain=prerouting comment="" disabled=no dst-port=
12000-13000,2349,5063,39311,1764,12721,3133,4550,3620
new-connection-mark=Games_Conn passthrough=no protocol=udp
add action=mark-connection chain=prerouting comment="" disabled=no
new-connection-mark=Games_Conn passthrough=no
#标记游戏数据包的上行与下行
add action=mark-packet chain=prerouting comment=Games_in_out connection-mark=
Games_Conn disabled=no new-packet-mark=Games_in in-interface=WAN passthrough=no
add action=mark-packet chain=postrouting comment="" connection-mark=
Games_Conn disabled=no new-packet-mark=Games_up out-interface=WAN
passthrough=no |